Unfold3D

Collection by Azen Chang

7 
Pins
Azen Chang
Character i've done to study Modelling, Texture and Shaders Concept artist… 3d Model Character, Character Modeling, Character Concept, Character Design, Character Reference, Blender 3d, Zbrush, Uv Mapping, Texture Mapping
3d Model CharacterCharacter ModelingCharacter ReferenceUv Mapping

Sam Rockwell, Leo Rezende

Character i've done to study Modelling, Texture and Shaders Concept artist: Johannes Helgeson https://www.artstation.com/artist/helgesonart

This will help me see how my UVs should be cut. Design, Character Design, 3d Characters, Maya Modeling, 3d Character, Art, Design Art, Character Modeling, 3d Model Character

The King's Son

The King’s SonPersonal Project i’ve done to study character modelling for animation. Original concept : https://www.artstation.com/artwork/1xQOX ( Hong SoonSang ) [ATTACH=CONFIG]481638[/ATTACH][ATTACH=CONFIG]481641[/A…

Maya 2018:  UV Toolkit Review - YouTube

Maya 2018: UV Toolkit Review

Facebook - https://www.facebook.com/My.Oh.Maya My Blog - http://area.autodesk.com/blogs/stevenr

Character UV mapping tips by Henning Sanden 3d Model Character, Character Modeling, Character Design, Character Concept, Character Art, Uv Mapping, Texture Mapping, Polygon Modeling, Zbrush Tutorial
3d Model CharacterCharacter ModelingUv MappingPolygon ModelingZbrush Tutorial

How to UV map efficiently using ZBrush - Henning Sanden

game character wireframe - Google Search

game character wireframe

Unfolding UVs in Maya 2017 By Mark Amorossi

Unfolding UVs in Maya 2017 By Mark Amorossi

Quick tutorial for unfolding and laying out UVs for texture painting in Maya 2017If you'd like to practice using the same model, here's the linkDefault 6ft M...

mayaでのUDIM | うまるstyle

mayaでのUDIM | うまるstyle

UDIMについて2015からmayaでサポートされている機能です。MARI,ZBrush,Mudboxなど多くのテクスチャソフトでサポートされています。UV作成時にUVタイルを分けて展開をすることで、ひとつのシェーダーにUVタイルごとのテク