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ArtStation - Sinners Sketchbook, Marco Plouffe

Concept Root - Concept Art from the Games and Movie Industries

Showcase and discover creative work on the world's leading online platform for creative industries.

Showcase and discover creative work on the worlds leading online platform for creative industries.

old tutorial - modeling, normal mapping, etc

Tips & Tricks: Modeling Hi / Low Poly Models for Next-Gen Games I originally started doing this tutorial for a friend on my mod, Project Deus for UT. Tut: Models for Next-Gen Games

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ArtStation - Sinner + Sloth (Turn-around), Marco Plouffe

ArtStation - Sinners Sketchbook, KEOS MASONS - Marco Plouffe

Concept Root - Concept Art from the Games and Movie Industries

Henrique Naspolini님 마이크로매쉬 모델링  http://www.3dtotal.com/index_tutorial_detailed.php?id=1953&catDisplay=1&roPos=1&page=1#.VH7tG3tfCQn

Discover how to create intricate shoulder pads and convincing facial hair in Maya and ZBrush, with Henrique Naspolini’s detailed Dwarf project overview

Picked up by CGchips. 3D,2DCG tutorials and 3Dprinter news site. Get latest info!  http://cgchips.com/:

Topology tutorial on grooved surface. Could be used on a bolt on the gun.

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